|
1800 |
agc015e
[agc015_e]Mr.Aoki Incubator
|
0 / 0 |
8 |
|
1801 |
agc015f
[agc015_f]Kenus the Ancient Greek
|
0 / 0 |
9 |
|
1802 |
agc016a
[agc016_a]Shrinking
|
0 / 0 |
3 |
|
1803 |
agc016b
[agc016_b]Colorful Hats
|
0 / 0 |
6 |
|
1804 |
agc016c
[agc016_c]+/- Rectangle
|
0 / 0 |
7 |
|
1805 |
agc016d
[agc016_d]XOR Replace
|
0 / 0 |
8 |
|
1806 |
agc016e
[agc016_e]Poor Turkeys
|
0 / 0 |
8 |
|
1807 |
agc016f
[agc016_f]Games on DAG
|
0 / 0 |
9 |
|
1808 |
agc017a
[agc017_a]Biscuits
|
0 / 0 |
4 |
|
1809 |
agc017b
[agc017_b]Moderate Differences
|
0 / 0 |
6 |
|
1810 |
agc017c
[agc017_c]Snuke and Spells
|
0 / 0 |
7 |
|
1811 |
agc017d
[agc017_d]Game on Tree
|
0 / 0 |
8 |
|
1812 |
agc017e
[agc017_e]Jigsaw
|
0 / 0 |
9 |
|
1813 |
agc017f
[agc017_f]Zigzag
|
0 / 0 |
9 |
|
1814 |
agc018a
[agc018_a]Getting Difference
|
0 / 0 |
4 |
|
1815 |
agc018b
[agc018_b]Sports Festival
|
0 / 0 |
7 |
|
1816 |
agc018c
[agc018_c]Coins
|
0 / 0 |
8 |
|
1817 |
agc018d
[agc018_d]Tree and Hamilton Path
|
0 / 0 |
9 |
|
1818 |
agc018e
[agc018_e]Sightseeing Plan
|
0 / 0 |
9 |
|
1819 |
agc018f
[agc018_f]Two Trees
|
0 / 0 |
9 |
|
1820 |
agc019a
[agc019_a]Ice Tea Store
|
0 / 0 |
2 |
|
1821 |
agc019b
[agc019_b]Reverse and Compare
|
0 / 0 |
5 |
|
1822 |
agc019c
[agc019_c]Fountain Walk
|
0 / 0 |
8 |
|
1823 |
agc019d
[agc019_d]Shift and Flip
|
0 / 0 |
8 |
|
1824 |
agc019e
[agc019_e]Shuffle and Swap
|
0 / 0 |
9 |
|
1825 |
agc019f
[agc019_f]Yes or No
|
0 / 0 |
9 |
|
1826 |
agc020a
[agc020_a]Move and Win
|
0 / 0 |
4 |
|
1827 |
agc020b
[agc020_b]Ice Rink Game
|
0 / 0 |
6 |
|
1828 |
agc020c
[agc020_c]Median Sum
|
0 / 0 |
7 |
|
1829 |
agc020d
[agc020_d]Min Max Repetition
|
0 / 0 |
8 |
|
1830 |
agc020e
[agc020_e]Encoding Subsets
|
0 / 0 |
9 |
|
1831 |
agc020f
[agc020_f]Arcs on a Circle
|
0 / 0 |
9 |
|
1832 |
agc021a
[agc021_a]Digit Sum 2
|
0 / 0 |
5 |
|
1833 |
agc021b
[agc021_b]Holes
|
0 / 0 |
7 |
|
1834 |
agc021c
[agc021_c]Tiling
|
0 / 0 |
8 |
|
1835 |
agc021d
[agc021_d]Reversed LCS
|
0 / 0 |
8 |
|
1836 |
agc021e
[agc021_e]Ball Eat Chameleons
|
0 / 0 |
9 |
|
1837 |
agc021f
[agc021_f]Trinity
|
0 / 0 |
9 |
|
1838 |
agc022a
[agc022_a]Diverse Word
|
0 / 0 |
5 |
|
1839 |
agc022b
[agc022_b]GCD Sequence
|
0 / 0 |
6 |
|
1840 |
agc022c
[agc022_c]Remainder Game
|
0 / 0 |
6 |
|
1841 |
agc022d
[agc022_d]Shopping
|
0 / 0 |
9 |
|
1842 |
agc022e
[agc022_e]Median Replace
|
0 / 0 |
8 |
|
1843 |
agc022f
[agc022_f]Checkers
|
0 / 0 |
9 |
|
1844 |
agc023a
[agc023_a]Zero-Sum Ranges
|
0 / 0 |
5 |
|
1845 |
agc023b
[agc023_b]Find Symmetries
|
0 / 0 |
6 |
|
1846 |
agc023c
[agc023_c]Painting Machines
|
0 / 0 |
7 |
|
1847 |
agc023d
[agc023_d]Go Home
|
0 / 0 |
8 |
|
1848 |
agc023e
[agc023_e]Inversions
|
0 / 0 |
9 |
|
1849 |
agc023f
[agc023_f]01 on Tree
|
0 / 0 |
8 |
|
1850 |
agc024a
[agc024_a]Fairness
|
0 / 0 |
4 |
|
1851 |
agc024b
[agc024_b]Backfront
|
0 / 0 |
6 |
|
1852 |
agc024c
[agc024_c]Sequence Growing Easy
|
0 / 0 |
6 |
|
1853 |
agc024d
[agc024_d]Isomorphism Freak
|
0 / 0 |
7 |
|
1854 |
agc024e
[agc024_e]Sequence Growing Hard
|
0 / 0 |
8 |
|
1855 |
agc024f
[agc024_f]Simple Subsequence Problem
|
0 / 0 |
9 |
|
1856 |
agc025a
[agc025_a]Digits Sum
|
0 / 0 |
1 |
|
1857 |
agc025b
[agc025_b]RGB Coloring
|
0 / 0 |
6 |
|
1858 |
agc025c
[agc025_c]Interval Game
|
0 / 0 |
7 |
|
1859 |
agc025d
[agc025_d]Choosing Points
|
0 / 0 |
8 |
|
1860 |
agc025e
[agc025_e]Walking on a Tree
|
0 / 0 |
9 |
|
1861 |
agc025f
[agc025_f]Addition and Andition
|
0 / 0 |
9 |
|
1862 |
agc026a
[agc026_a]Colorful Slimes 2
|
0 / 0 |
1 |
|
1863 |
agc026b
[agc026_b]rng_10s
|
0 / 0 |
6 |
|
1864 |
agc026c
[agc026_c]String Coloring
|
0 / 0 |
6 |
|
1865 |
agc026d
[agc026_d]Histogram Coloring
|
0 / 0 |
8 |
|
1866 |
agc026e
[agc026_e]Synchronized Subsequence
|
0 / 0 |
8 |
|
1867 |
agc027a
[agc027_a]Candy Distribution Again
|
0 / 0 |
4 |
|
1868 |
agc027b
[agc027_b]Garbage Collector
|
0 / 0 |
7 |
|
1869 |
agc027c
[agc027_c]ABland Yard
|
0 / 0 |
6 |
|
1870 |
agc027d
[agc027_d]Modulo Matrix
|
0 / 0 |
8 |
|
1871 |
agc027e
[agc027_e]ABBreviate
|
0 / 0 |
9 |
|
1872 |
agc027f
[agc027_f]Grafting
|
0 / 0 |
9 |
|
1873 |
agc028a
[agc028_a]Two Abbreviations
|
0 / 0 |
4 |
|
1874 |
agc028b
[agc028_b]Removing Blocks
|
0 / 0 |
7 |
|
1875 |
agc028c
[agc028_c]Min Cost Cycle
|
0 / 0 |
8 |
|
1876 |
agc028d
[agc028_d]Chords
|
0 / 0 |
9 |
|
1877 |
agc028e
[agc028_e]High Elements
|
0 / 0 |
9 |
|
1878 |
agc028f
[agc028_f]Reachable Cells
|
0 / 0 |
9 |
|
1879 |
agc028f2
[agc028_f2]Reachable Cells
|
0 / 0 |
9 |
|
1880 |
agc029a
[agc029_a]Irreversible operation
|
0 / 0 |
4 |
|
1881 |
agc029b
[agc029_b]Powers of two
|
0 / 0 |
6 |
|
1882 |
agc029c
[agc029_c]Lexicographic constraints
|
0 / 0 |
8 |
|
1883 |
agc029d
[agc029_d]Grid game
|
0 / 0 |
8 |
|
1884 |
agc029e
[agc029_e]Wandering TKHS
|
0 / 0 |
9 |
|
1885 |
agc029f
[agc029_f]Construction of a tree
|
0 / 0 |
9 |
|
1886 |
agc030a
[agc030_a]Poisonous Cookies
|
0 / 0 |
4 |
|
1887 |
agc030b
[agc030_b]Tree Burning
|
0 / 0 |
7 |
|
1888 |
agc030c
[agc030_c]Coloring Torus
|
0 / 0 |
8 |
|
1889 |
agc030d
[agc030_d]Inversion Sum
|
0 / 0 |
8 |
|
1890 |
agc030e
[agc030_e]Less than 3
|
0 / 0 |
9 |
|
1891 |
agc030f
[agc030_f]Permutation and Minimum
|
0 / 0 |
9 |
|
1892 |
agc031a
[agc031_a]Colorful Subsequence
|
0 / 0 |
5 |
|
1893 |
agc031b
[agc031_b]Reversi
|
0 / 0 |
6 |
|
1894 |
agc031c
[agc031_c]Differ by 1 Bit
|
0 / 0 |
6 |
|
1895 |
agc031d
[agc031_d]A Sequence of Permutations
|
0 / 0 |
8 |
|
1896 |
agc031e
[agc031_e]Snuke the Phantom Thief
|
0 / 0 |
9 |
|
1897 |
agc031f
[agc031_f]Walk on Graph
|
0 / 0 |
9 |
|
1898 |
agc032a
[agc032_a]Limited Insertion
|
0 / 0 |
5 |
|
1899 |
agc032b
[agc032_b]Balanced Neighbors
|
0 / 0 |
5 |