#arc087c. [arc087_c]Prefix-free Game

[arc087_c]Prefix-free Game

Problem Statement

For strings ss and tt, we will say that ss and tt are prefix-free when neither is a prefix of the other.

Let LL be a positive integer. A set of strings SS is a good string set when the following conditions hold true:

  • Each string in SS has a length between 11 and LL (inclusive) and consists of the characters 0 and 1.
  • Any two distinct strings in SS are prefix-free.

We have a good string set S=s1,s2,...,sNS = \\{ s_1, s_2, ..., s_N \\}. Alice and Bob will play a game against each other. They will alternately perform the following operation, starting from Alice:

  • Add a new string to SS. After addition, SS must still be a good string set.

The first player who becomes unable to perform the operation loses the game. Determine the winner of the game when both players play optimally.

Constraints

  • 1leqNleq1051 \\leq N \\leq 10^5
  • 1leqLleq10181 \\leq L \\leq 10^{18}
  • s1s_1, s2s_2, ..., sNs_N are all distinct.
  • { s1s_1, s2s_2, ..., sNs_N } is a good string set.
  • s1+s2+...+sNleq105|s_1| + |s_2| + ... + |s_N| \\leq 10^5

Input

Input is given from Standard Input in the following format:

NN LL s1s_1 s2s_2 :: sNs_N

Output

If Alice will win, print Alice; if Bob will win, print Bob.


Sample Input 1

2 2
00
01

Sample Output 1

Alice

If Alice adds 1, Bob will be unable to add a new string.


Sample Input 2

2 2
00
11

Sample Output 2

Bob

There are two strings that Alice can add on the first turn: 01 and 10. In case she adds 01, if Bob add 10, she will be unable to add a new string. Also, in case she adds 10, if Bob add 01, she will be unable to add a new string.


Sample Input 3

3 3
0
10
110

Sample Output 3

Alice

If Alice adds 111, Bob will be unable to add a new string.


Sample Input 4

2 1
0
1

Sample Output 4

Bob

Alice is unable to add a new string on the first turn.


Sample Input 5

1 2
11

Sample Output 5

Alice

Sample Input 6

2 3
101
11

Sample Output 6

Bob