#abc228f. [abc228_f]Stamp Game

[abc228_f]Stamp Game

Problem Statement

There is a grid with HH horizontal rows and WW vertical columns. Let (i,j)(i, j) denote the square at the ii-th row from the top and jj-th column from the left.
For each pair of integers (i,j)(i, j) such that 1leqileqH1 \\leq i \\leq H and 1leqjleqW1 \\leq j \\leq W, (i,j)(i, j) contains a positive integer Ai,jA_{i,j}. Additionally, every square is painted white.

Takahashi has a rectangular black stamp that can cover h1h_1 rows and w1w_1 columns, and Aoki has a rectangular white stamp that can cover h2h_2 rows and w2w_2 columns. Using these stamps and the grid, they will play a game against each other.

First, Takahashi presses his black stamp to paint a rectangular region with h1h_1 rows and w1w_1 columns black.
That is, he chooses a pair of integers (i,j)(i, j) such that 1leqileqHh1+11 \\leq i \\leq H - h_1 + 1 and 1leqjleqWw1+11 \\leq j \\leq W - w_1 + 1, and paints black every square (r,c)(r, c) such that ileqrleqi+h11i \\leq r \\leq i + h_1 - 1 and jleqcleqj+w11j \\leq c \\leq j + w_1 - 1.

Second, Aoki presses his white stamp to paint a rectangular region with h2h_2 rows and w2w_2 columns white.
That is, he chooses a pair of integers (i,j)(i, j) such that 1leqileqHh2+11 \\leq i \\leq H - h_2 + 1 and 1leqjleqWw2+11 \\leq j \\leq W - w_2 + 1, and paints white every square (r,c)(r, c) such that ileqrleqi+h21i \\leq r \\leq i + h_2 - 1 and jleqcleqj+w21j \\leq c \\leq j + w_2 - 1.
If some of these squares are already painted black by Takahashi, they will also become white.

The game's score is defined as the sum of the integers written on the squares painted black after Takahashi and Aoki press their stamps as described above. Takahashi follows the optimal strategy to make the score as large as possible, while Aoki follows the optimal strategy to make the score as small as possible. What will the game's score be?

Constraints

  • 2leqH,Wleq10002 \\leq H, W \\leq 1000
  • 1leqh1,h2leqH1 \\leq h_1, h_2 \\leq H
  • 1leqw1,w2leqW1 \\leq w_1, w_2 \\leq W
  • 1leqAi,jleq1091 \\leq A_{i, j} \\leq 10^9
  • All values in input are integers.

Input

Input is given from Standard Input in the following format:

HH WW h1h_1 w1w_1 h2h_2 w2w_2 A1,1A_{1, 1} A1,2A_{1, 2} cdots\\cdots A1,WA_{1, W} A2,1A_{2, 1} A2,2A_{2, 2} cdots\\cdots A2,WA_{2, W} vdots\\vdots AH,1A_{H, 1} AH,2A_{H, 2} cdots\\cdots AH,WA_{H, W}

Output

Print the game's score when Takahashi follows the optimal strategy to make the score as large as possible and Aoki follows the optimal strategy to make the score as small as possible.


Sample Input 1

3 4 2 3 3 1
3 1 4 1
5 9 2 6
5 3 5 8

Sample Output 1

19

The game will go as follows.

  • Initially, all squares are painted white.
  • First, Takahashi presses his 2times32 \\times 3 black stamp to paint the following six squares black: (2,2),(2,3),(2,4),(3,2),(3,3),(3,4)(2, 2), (2, 3), (2 ,4), (3, 2), (3, 3), (3, 4).
  • Second, Aoki presses his 3times13 \\times 1 white stamp to paint the following three squares white: (1,4),(2,4),(3,4)(1, 4), (2, 4), (3, 4).
  • Eventually, the following four squares are painted black: (2,2),(2,3),(3,2),(3,3)(2, 2), (2, 3), (3, 2), (3, 3), for a score of 9+2+3+5=199 + 2 + 3 + 5 = 19.

Sample Input 2

3 4 2 3 3 4
3 1 4 1
5 9 2 6
5 3 5 8

Sample Output 2

0

After Aoki presses his stamp, all squares will be white, for a score of 00.


Sample Input 3

10 10 3 7 2 3
9 7 19 7 10 4 13 9 4 8
10 15 16 3 18 19 17 12 13 2
12 18 4 9 13 13 6 13 5 2
16 12 2 14 18 17 14 7 8 12
12 13 17 12 14 15 19 7 13 15
5 2 16 10 4 6 1 2 7 8
10 14 14 10 9 13 11 4 9 19
16 12 3 19 19 6 2 19 14 20
15 3 19 19 2 10 1 4 3 15
13 20 5 6 19 1 7 17 10 19

Sample Output 3

180