#arc155d. [arc155_d]Avoid Coprime Game
[arc155_d]Avoid Coprime Game
Problem Statement
For two non-negative integers and , let be the greatest common divisor of and (for , let ).
There are integers on the blackboard, and the -th integer is . The greatest common divisor of these integers is .
Takahashi and Aoki will play a game against each other. After initializing an integer to , they will take turns performing the following operation, with Takahashi going first.
- Choose a number on the blackboard such that , erase it, and replace with .
The first player unable to play loses.
For each , determine the winner when Takahashi chooses the -th integer on the blackboard in his first turn, and then both players play optimally.
Constraints
- The greatest common divisor of the integers is .
- All values in the input are integers.
Input
The input is given from Standard Input in the following format:
Output
Print lines. The -th line should contain the winner's name, Takahashi
or Aoki
, when Takahashi chooses the -th integer on the blackboard in his first turn, and then both players play optimally.
Sample Input 1
4
2 3 4 6
Sample Output 1
Takahashi
Aoki
Takahashi
Aoki
For instance, when Takahashi chooses the fourth integer in his first turn, Aoki can then choose the second integer to make . Now, Takahashi cannot choose anything, so Aoki wins. Thus, the fourth line should contain Aoki
.
Sample Input 2
4
2 155 155 155
Sample Output 2
Takahashi
Takahashi
Takahashi
Takahashi
The blackboard may contain the same integer multiple times.
Sample Input 3
20
2579 25823 32197 55685 73127 73393 74033 95252 104289 114619 139903 144912 147663 149390 155806 169494 175264 181477 189686 196663
Sample Output 3
Takahashi
Aoki
Takahashi
Aoki
Takahashi
Takahashi
Takahashi
Takahashi
Aoki
Takahashi
Takahashi
Aoki
Aoki
Aoki
Aoki
Aoki
Takahashi
Takahashi
Aoki
Takahashi